

You can tie a car to a helicopter and use it to knock down trees. You can tie an enemy to a gas cannister and puncture it, sending man and cannister into orbit. And it is great, too, this tying-stuff-together business. When I first saw it, back in a demo theatre in London many years ago, that was all I could focus on. Just Cause 2 is the game where you can tie two objects together. And that gets to the very heart of this particular game's greatness.

Just Cause 2's hero, on the other hand, is a hero who often feels like a crook. He was polite - he even overpaid for his on-board drinks - and cut a dashing figure right down to his flapping trenchcoat and twinkling tie pin.

Cooper is a crook who endangered many lives, it's hard not to find yourself rooting for him. It wants you to be a killer, yet it acknowledges that you will simultaneously be a klutz, Most importantly, although D.B. It requires a willingness to be surprised as well as merely delighted. Just Cause 2 demands that you approach its madness with a degree of calculation, but also a certain ability to ad-lib. He also parachuted into total darkness and driving rain and fierce winds wearing a flimsy mac and slip-ons, leaping towards the unknown and - presumably - an annoying kind of death stuck at the tippy-top of a fir tree. Given four parachutes, Cooper selected an inferior model as his primary chute, and then chose a reserve chute that was clearly sewn shut and would never open. You'd think that this would be the part of the deal you really wanted to get right. Expertise that extended to cover the selection of the correct aircraft to skyjack - the Boeing 727, it happens, is an ideal jetliner to jump out of for several dull reasons - but that also ended, rather abruptly, at the question of how to pull off an actual skydive.

Savoir faire to make the whole grotty business of ransoming seem upbeat and rather dreamy. Cooper's case so interesting - and so relevant - is that he clearly had both savoir faire and a certain degree of expertise. What does this have to do with Just Cause 2? Quite a lot, I think, and not just because Avalanche's game is a derring-do affair where skyjacking is a fairly common occurrence. Half an hour later, he jumped out and has never being heard from since. Landing at Seattle he collected the cash and four parachutes he had asked for, let the passengers go, and asked the pilots to spin the engines up again and point the plane back the way it came. Cooper's claim to fame - and it is not inconsiderable - is that in 1971 he boarded a commercial jet bound for Seattle, told the cabin crew he had a bomb in his briefcase, and successfully extorted $200,000 from the airline. Not even his real fake name, which was Dan Cooper up until the point that the news media mangled it.
